AI Insights · Timothy · July 2021
Top 5 Basketball Games Performance in Brazil Q2 2021
Discover the performance trends of the top 5 basketball games on a unified platform in Brazil during Q2 2021, with insights on downloads, revenue, and active users.
In the second quarter of 2021, the top 5 basketball games in Brazil demonstrated varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Jump Dunk 3D from Voodoo saw fluctuations in its metrics. Weekly downloads peaked at 92K in early April and dipped to around 24K by late June. Revenue varied modestly, reaching a high of $12 in late April and generally maintaining between $5 and $10 in other weeks. Active users showed a decline from 179K in early April to approximately 90K by the end of June.
NBA LIVE Mobile Basketball by Electronic Arts maintained a steady performance. Weekly downloads increased from 18K in late March to 28K by the end of June. Revenue showed an upward trend, peaking at around $1.7K in late June. Active users grew from 178K in early April to 205K by the end of June.
Basketball Stars™: Multiplayer from Miniclip.com had a mix of highs and lows. Downloads started at 31K in late March and dropped to about 18K by late June. Revenue peaked at $1.3K in early April and saw a decline, settling around $365 by the end of June. Active users decreased from 120K in late March to about 86K by the end of the quarter.
Flip Dunk, another title from Voodoo, experienced significant fluctuations. Downloads varied, starting at 34K in late March and ending with a peak of 20K in late June. Revenue remained relatively low but consistent, ranging from $4 to $12 throughout the quarter. Active users saw a general decline from 67K in late March to about 41K by the end of June.
Lastly, Basketball Arena - Sports Game by MASOMO LIMITED showed a downward trend in most metrics. Downloads decreased from 31K in late March to about 4K by the end of June. Revenue also declined, starting at $1.9K in late March and dropping to $746 by late June. Active users fell from 72K in late March to approximately 25K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.